*+ <>آ*+ Final Fantasy<>آ*+ <>آ*+ <>آ*+ <>آ*+ <>آ1.1
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Address Of Data ; 30010-30150  (196624)

Weapons data consist of 8 Bytes  (8)

I- Hit Percentage Byte ;
 00-64 respectivly 0%-100% (you can go higher)

II- Damage ;
 simply 00-FF Damage, or no Damage, to 255 damage

III- The third byte is not yet known but the Following things are noticed.
 Almost all Blade Weapons (Knives and Swords) are marked with 05
 Every Axe but the Silver Axe is Marked 03
 All Hammers and Staffs are Marked 01
 The Vorpal and Katana are Marked 1E
 The Masamune, Dragon Sword, Coral Sword, Bane Sword, Wooden Nunchucks, and Iron Nunchucks
 are all marked with 0A, there is no noticable Connection yet.
 And the Silver Axe, alone, is 04.

IV- Spell Cast ;
 Enter the Respective byte of a magic.
 CURE is the first magic in the list so its 01
 XXXX is the last at 40, the list and corrosponding
 
 It is Possible to enter 43-5D so that the Spell Cast actually uses
 Enemy Special Attacks, Actual results Varie and tend not to do exactly
 do as the original Attack.

 hex is supplied in the Magic Faq (Mgbytes.txt).
  

V- Elemental Byte ;
 This is the same as magic elements except they aren't
 as many. there is no Special Attack Element
 but there is still FIRE(10) ICE(20) LIT(40) and ALL(FF)

VI- Special Effect Byte ;
 This byte simply denotes the Special Modifaction of Damage a weapon has
  02 = increased Damage Against "Dragons" (IGUANA, ASP, B.DRAGON, Etc..)
  04 = increased Damage Against "Gaints" (OGRE, GIANT, Etc..)
  08 = increased Damage Against "Undead" (BONE, GEIST, Etc..)
  10 = increased Damage Against "Were" (WereWOLF, MANCAT)
  20 = increased Damage Against "Water" (SAHAG, SHARK, Etc..)
  41 = increased Damage Against "Magic" (SORCERER, WzOGRE, NAGA, Etc..)

VII- GFX Block Byte ;
 80 = Sword Sprite A (Giant Sword, Were Sword, Short Sword)
 84 = Sword Sprite B (Scimtar, Masmune)
 88 = Sword Sprite C (Falchon, Flame Sword, Vorpal, Rune Sword)
 8C = Sword Sprite D (Silver Sword, XCalbur, Ice Sword, Sun Sword, Long Sword)
 90 = Sword Sprite E (Rapier, Sabre, Defense Bane Sword, Dragon Sword, Coral Sword)
 94 = Hammer Sprite (Iron Hammer, Silver Hammer, Thors Hammer)
 98 = Knife Sprite (Small Knife, Large Knife, Silver Knife, CatClaw, Katana)
 9C = Axe Sprite (Hand Axe, Silver Axe, Great Axe, Light Axe)
 A0 = Staff Sprite A (Wooden Staff, Power Staff, Wizard Staff)
 A4 = Staff Sprite B (Iron Staff, Heal Staff, Mage Staff)
 A8 = Nunchuck Sprite (Wooden Nunchucks, Iron Nunchucks)
 
VIII- Palette Byte ;
 20 = Light Metal (Rapier, Small Knife, Short Sword, Hand Axe, Large Knife, Sabre, Long Sword, Falchon, Masamune)
 21 = Blues (Ice Sword, Heal Staff)
 22 = More Pink (Giant Sword, Bane Sword)
 23 = Purples (Rune Sword, Light Axe)
 24 = Pinkish (Were Sword, Thor's Hammer)
 25 = Magenta Scheme (Great Axe, Coral Sword, Mage Staff)
 26 = Reds (Flame Sword)
 27 = Wooden Colours (Wooden Staff, Wooden Nunchucks, Iron Hammer, Defense, Katana)
 28 = Yellows (Xcalbur)
 2A = Copper Green (Power Staff)
 2B = Smooth Green (Dragon Sword)
 2C = Blue Greens (Silver Weapons, Wizard Staff)


,oo,
< Weaponss, Weapon Data, and Sloppy Descriptions of them >
`''

 
Hit Percentage
|  Damage
|  |  ???
|  |  |  Spell Cast
|  |  |  |  Element
|  |  |  |  |  Special Effect
|  |  |  |  |  |  GFX Block
|  |  |  |  |  |  |  Palette				Sloppy Explanation of data
|  |  |  |  |  |  |  |      Name             ______________________|___________________
|__|__|__|__|__|__|__|________|_____________|__________________________________________|____
00:0C:0A:00:00:00:A8:27 Wooden Nunchucks  0 hit%, 12 Damage,, No Spell,No Element, No Effect.
0A:05:05:00:00:00:98:20 Small Knife       10 hit%, 5 Damage,, No Spell,No Element, No Effect.
00:06:01:00:00:00:A0:27 Wooden Staff      0 hit%, 6 Damage,, No Spell,No Element, No Effect.
05:09:0A:00:00:00:90:20 Rapier            5 hit%, 9 Damage,, No Spell,No Element, No Effect.
00:09:01:00:00:00:94:27 Iron Hammer       0 hit%, 9 Damage,, No Spell,No Element, No Effect.
0A:0F:05:00:00:00:80:20 Short Sword       10 hit%, 15 Damage,, No Spell,No Element, No Effect.
05:10:03:00:00:00:9C:20 Hand Axe          5 hit%, 16 Damage,, No Spell,No Element, No Effect.
0A:0A:05:00:00:00:84:2B Scimtar           10 hit%, 10 Damage,, No Spell,No Element, No Effect.
00:10:0A:00:00:00:A8:20 Iron Nunchucks    0 hit%, 16 Damage,, No Spell,No Element, No Effect.
0A:07:05:00:00:00:98:20 Large Knife       10 hit%, 7 Damage,, No Spell,No Element, No Effect.
00:0E:01:00:00:00:A4:20 Iron Staff        0 hit%, 14 Damage,, No Spell,No Element, No Effect.
05:0D:0A:00:00:00:90:20 Sabre             5 hit%, 13 Damage,, No Spell,No Element, No Effect.
0A:14:05:00:00:00:8C:20 Long Sword        10 hit%, 20 Damage,, No Spell,No Element, No Effect.
05:16:03:00:00:00:9C:25 Great Axe         5 hit%, 22 Damage,, No Spell,No Element, No Effect.
0A:0F:05:00:00:00:88:20 Falchon           10 hit%, 15 Damage,, No Spell,No Element, No Effect.
0F:0A:05:00:00:00:98:2C Silver Knife      15 hit%, 10 Damage,, No Spell,No Element, No Effect.
0F:17:05:00:00:00:8C:2C Silver Sword      15 hit%, 23 Damage,, No Spell,No Element, No Effect.
05:0C:01:00:00:00:94:2C Silver Hammer     5 hit%, 12 Damage,, No Spell,No Element, No Effect.
0A:19:04:00:00:00:9C:2C Silver Axe        10 hit%, 25 Damage,, No Spell,No Element, No Effect.
14:1A:05:00:10:88:88:26 Flame Sword       20 hit%, 26 Damage,, No Spell, Fire Element,?.
19:1D:05:00:20:00:8C:21 Ice Sword	  25 hit%, 29 Damage,, No Spell, Ice Element,No Effect.
0F:13:0A:00:00:02:90:2B Dragon Sword      15 hit%, 19 Damage,, No Spell, No Element, Increased Damage on Dragons
14:15:05:00:00:04:80:22 Giant Sword	  20 hit%, 21 Damage,, No Spell, No Element, Increased Damage on Giants
1E:20:05:00:00:08:8C:27 Sun Sword	  30 hit%, 26 Damage,, No Spell, No Element, Increased Damage on Undead
0F:13:0A:00:00:20:90:25 Coral Sword	  15 hit%, 19 Damage,, No Spell, No Element, Increased Damage on Water
0F:12:05:00:00:10:80:24 Were Sword	  15 hit%, 18 Damage,, No Spell, No Element, Increased Damage on Were (HAH)
0F:12:05:00:00:41:88:23 Rune Sword	  15 hit%, 18 Damage,, No Spell, No Element, Increased Damage on Magic
00:0C:01:00:00:00:A0:2A Power Staff	  0 hit%, 13 Damage,, No Spell,No Element, No Effect. 
0F:1C:03:12:00:08:9C:23 Light Axe	  15 hit%, 28 Damage,, HRM2, No Element, Increased Damage on Undead
00:06:01:14:00:00:A4:21 Heal Staff     	  0 hit%, 6 Damage,, HEAL, No Element, No Effect.
0A:0C:01:15:00:00:A4:25 Mage Staff 	  10 hit%, 12 Damage,, FIR2, No Element, No Effect.
23:1E:05:04:00:00:80:27 Defense		  35 hit%, 30 Damage,, RUSE, No Element, No Effect.
0F:0F:01:1F:00:00:A4:2C Wizard Staff	  15 hit%, 15 Damage,, CONF, No Element, No Effect.
19:18:1E:00:00:00:88:21 Vorpal		  25 hit%, 24 Damage,, No Spell, No Element, No Effect.
23:16:05:00:00:00:98:2C CatClaw		  35 hit%, 22 Damage,, No Spell, No Element, No Effect.
0F:12:01:17:00:00:94:24 Thor's Hammer	  15 hit%, 18 Damage,, LIT2, No Element, No Effect.
14:16:0A:26:00:00:90:22 Bane Sword	  20 hit%, 22 Damage,, BANE, No Element, No Effect.
23:21:1E:00:00:00:98:27 Katana		  35 hit%, 33 Damage,, No Spell, No Element, No Effect.
23:2D:05:00:FF:FF:8C:28 XCalbur		  35 hit%, 45 Damage,, No Spell, All Elements, All Effects.
32:38:0A:00:00:00:84:20 Masmune		  50 hit%, 56 Damage,, No Spell, No Element, No Effect.
